I felt like I'd been transported back to my room-hadn't I just been in Skyrim? It felt like that whole universe was contained within the Glyph somehow. Because I'd been laying down, I'd basically "forgotten" my body, with really only my hands, eyes, and ears active to engage in the game. When I took the headset off, I was momentarily stunned. You can still see around you easily, but an ounce of focus on content goes a long way. While wearing the Glyph, the outside world is essentially shut out. The soundtrack and ambient noises blended in simulated surround around me, and for about an hour and a half I simply played the game as I normally would have-albeit with the entire real world masked by the Glyph. I had to fight the urge to turn my head in real life, thinking it would move my character's head in Skyrim. I actually totally forgot I was wearing a headset at all. At first, I was put off by the visible space above and below my field of vision, despite that Avegant claims this ability to "easily orient yourself to your surroundings and not give up spatial awareness" is an advantage.īut after a few minutes adjusting the brightness and positioning, I forgot about the visible space. Where the Glyph really stands out, however, is in simply drawing you into whatever media you're consuming. In short, the image quality is very solid, even if it's impossible to measure via traditional metrics. While playing Skyrim and walking around a city, I was very impressed by the Glyph's light output relative to my TV experience, and the extra luminance also helped colors to pop. The Glyph lacks the deep, inky blacks of a modern TV, but it makes up for it with very high brightness. This is a glimpse into the test image line-up screen. The Glyph delivers decent black levels, high brightness, and rich colors. But if I absolutely had to invent a phrase to describe what using the Avegant Glyph is like, it would be "diet VR." This is the part that's basically impossible to communicate, be it via marketing materials, photos, or even verbose description. So, what is it actually like to use this thing? After 30 minutes or so of setup, I was laying on my loveseat playing a video game on the Glyph with no technical issues-which is pretty much exactly what I intended when I bought it. You can plug basically any HDMI or second-screen device into the Glyph, and it mirrors it. There's a lot more to it-LED color indicators to communicate the Glyph's battery and firmware state, tons of optical and physical positioning, ways to enable 3D and head-tracking-but suffice to say, expect to spend anywhere from 10 to 30 minutes setting it up and learning your way around the basics/adjusting it to sit comfortably. You'll primarily be using the buttons on the rear of the right cup, which adjust screen brightness and volume, and toggle a line-up test image.
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